Let's you merge multiple icons into one.
Setting | Type | Description | Required | Fallback Value |
---|---|---|---|---|
icons | IIcon[] | Array of the icons you want to merge | true | / |
{"type":"palladium:compound","icons":["minecraft:apple","example:textures/icons/my_icon.png"]}
Displays an experience amount as an icon.
Setting | Type | Description | Required | Fallback Value |
---|---|---|---|---|
amount | Integer | Amount of experience points/level | true | / |
level | Boolean | Determines if icon should display level or not | false | true |
{"type":"palladium:experience","amount":3,"level":true}
Circles through the items of an ingredient.
Setting | Type | Description | Required | Fallback Value |
---|---|---|---|---|
ingredient | class_1856 | Ingredient for the item | true | / |
{"type":"palladium:ingredient","ingredient":{"tag":"minecraft:arrows"}}
Uses an item as an icon.
Setting | Type | Description | Required | Fallback Value |
---|---|---|---|---|
item | class_2960 | ID of the item that's supposed to be displayed. If you leave it out, it will display the item from the current context (if given). | false | minecraft:air |
{"type":"palladium:item","item":"minecraft:apple"}
Uses the item that's in the specified slot.
Setting | Type | Description | Required | Fallback Value |
---|---|---|---|---|
slot | String | Name of the slot. | true | / |
{"type":"palladium:item_in_slot","slot":"chest"}
Uses a texture to render as an icon.
Setting | Type | Description | Required | Fallback Value |
---|---|---|---|---|
texture | TextureReference | Path to the texture file or dynamic texture json file. | true | / |
tint | Integer[] | Adds an additional tint to the texture. | false | / |
{"type":"palladium:texture","texture":"example:textures/icons/my_icon.png","tint":[123,32,212]}