Abilities


Overview

PantheonSent

GeckoLib 4

Heroes

Palladium


god_stalked

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"pantheonsent:god_stalked","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null"}

moon_knight_blocking

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"pantheonsent:moon_knight_blocking","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

moon_knight_gliding

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"pantheonsent:moon_knight_gliding","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

armor_animation

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
item class_2960 ID of the gecko armor item that must be worn currently. false test:example_item
controller String Name of the animation controller the animation is played on. Leave it as 'main' if you didnt specify one. false main
animation_trigger String Name of the animation trigger false animation_trigger_name

Example:

{"type":"geckolib:armor_animation","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","item":"test:example_item","controller":"main","animation_trigger":"animation_trigger_name"}

render_layer_animation

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
render_layer class_2960 Determines the ID of the render layer receiving the animation. Must be a gecko render layer! false test:example_layer
controller String Name of the animation controller the animation is played on. Leave it as 'main' if you didnt specify one. false main
animation_trigger String Name of the animation trigger false animation_trigger_name

Example:

{"type":"geckolib:render_layer_animation","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","render_layer":"test:example_layer","controller":"main","animation_trigger":"animation_trigger_name"}

ability_absorption

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
reach_range Integer Range the ability can reach false 3
stam_percent Float Multiplier of how much more stam they can have then you false 1.75

Example:

{"type":"heroes:ability_absorption","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reach_range":3,"stam_percent":1.75}

ability_cycle

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
cycle_score String Determins max energy for the power and what the math will be based on false Heroes.Power.Icon

Example:

{"type":"heroes:ability_cycle","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","cycle_score":"Heroes.Power.Icon"}

ability_cycle_empathic

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
cycle_score String Determins max energy for the power and what the math will be based on false Heroes.Power.Icon

Example:

{"type":"heroes:ability_cycle_empathic","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","cycle_score":"Heroes.Power.Icon"}

ability_intuitive_cycle

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
cycle_score String Determins max energy for the power and what the math will be based on false Heroes.Power.Icon

Example:

{"type":"heroes:ability_intuitive_cycle","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","cycle_score":"Heroes.Power.Icon"}

ability_ocular_cycle

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
cycle_score String Determins max energy for the power and what the math will be based on false Heroes.Power.Icon

Example:

{"type":"heroes:ability_ocular_cycle","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","cycle_score":"Heroes.Power.Icon"}

ability_randomizer

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"heroes:ability_randomizer","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

ability_registry

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"heroes:ability_registry","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

ability_removal

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"heroes:ability_removal","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

ability_replication_cycle

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
cycle_score String Determins max energy for the power and what the math will be based on false Heroes.Power.Icon

Example:

{"type":"heroes:ability_replication_cycle","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","cycle_score":"Heroes.Power.Icon"}

ability_transfer

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
reach_range Integer Range the ability can reach false 3
stam_percent Float Percent of stamina used in a transfer false 0.05

Example:

{"type":"heroes:ability_transfer","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reach_range":3,"stam_percent":0.05}

aoe_damage

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
radius Float Radius in which surrounding entities will be damaged false 10.0
damage Float Damage the ability will deal false 3.0
fire_seconds Float How many seconds the entity should be on fire false 0.0
tag_ex String Tag that exlcudes entities if desired false exclusion_tag
damage_type String Type of damage. false minecraft:player_attack

Example:

{"type":"heroes:aoe_damage","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10.0,"damage":3.0,"fire_seconds":0.0,"tag_ex":"exclusion_tag","damage_type":"minecraft:player_attack"}

aoe_damage_target

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
radius Float Radius in which surrounding entities will be damaged false 10.0
damage Float Damage the ability will deal false 3.0
fire_seconds Float How many seconds the entity should be on fire false 0.0
tag String Tag that choses_target false tag
damage_type String Type of damage. false minecraft:player_attack

Example:

{"type":"heroes:aoe_damage_target","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10.0,"damage":3.0,"fire_seconds":0.0,"tag":"tag","damage_type":"minecraft:player_attack"}

aoe_speed_damage

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
tag String Tag that is applied to the projectile false damage_tag
score_value String Scoreboard Name false Heroes.Speed.Damage
radius_te Integer Radius in which surrounding entities will be damaged false 10

Example:

{"type":"heroes:aoe_speed_damage","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","tag":"damage_tag","score_value":"Heroes.Speed.Damage","radius_te":10}

base_power

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"heroes:base_power","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

base_power_con_max

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"heroes:base_power_con_max","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

brain_create

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"heroes:brain_create","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

brain_scan

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"heroes:brain_scan","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

catalyst_transfer

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
reach_range Integer Range the ability can reach false 3

Example:

{"type":"heroes:catalyst_transfer","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reach_range":3}

cycle_genetic_blocker

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"heroes:cycle_genetic_blocker","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

death_stamina

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"heroes:death_stamina","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

dimensional_eject

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
id_scoreboard String Scoreboard used to identify storage id false Score.Board
dimension_id String dimension used false minecraft:the_overworld

Example:

{"type":"heroes:dimensional_eject","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","id_scoreboard":"Score.Board","dimension_id":"minecraft:the_overworld"}

dimensional_shift

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
id_scoreboard String Scoreboard used to identify storage id false Score.Board
dimension_id String Scoreboard used for timer false minecraft:the_overworld
dimension_size String Scoreboard used for dimension size false Score.Board

Example:

{"type":"heroes:dimensional_shift","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","id_scoreboard":"Score.Board","dimension_id":"minecraft:the_overworld","dimension_size":"Score.Board"}

dimensional_storage

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
id_scoreboard String Scoreboard used to identify storage id false Score.Board
timer_scoreboard String Scoreboard used for timer false Score.Board
close_tag String Scoreboard used for timer false Close.Tag

Example:

{"type":"heroes:dimensional_storage","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","id_scoreboard":"Score.Board","timer_scoreboard":"Score.Board","close_tag":"Close.Tag"}

empathic_call

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
call_tag String 1-2 false 1
cycle_score String Determins max energy for the power and what the math will be based on false Heroes.Power.Icon

Example:

{"type":"heroes:empathic_call","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","call_tag":"1","cycle_score":"Heroes.Power.Icon"}

empathic_copy

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
radius_score String Determins radius that you absorb powers false Heroes.Empathic.Radius

Example:

{"type":"heroes:empathic_copy","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius_score":"Heroes.Empathic.Radius"}

empathic_cost

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
type_tag String 1-2 false 1

Example:

{"type":"heroes:empathic_cost","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","type_tag":"1"}

genetic_blocker

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"heroes:genetic_blocker","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

genetic_stability_debuffs

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"heroes:genetic_stability_debuffs","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

genetic_test

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"heroes:genetic_test","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

infinity

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
radius Integer Radius in which surrounding entities will be damaged false 10
tag_ex String Tag that exlcudes entities if desired false exclusion_tag

Example:

{"type":"heroes:infinity","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","radius":10,"tag_ex":"exclusion_tag"}

intuitive_copy

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"heroes:intuitive_copy","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

intuitive_origin_cycle

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"heroes:intuitive_origin_cycle","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

intuitive_replication

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"heroes:intuitive_replication","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

motion_abil

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
motion_scale Float Motion Scale false 1.1

Example:

{"type":"heroes:motion_abil","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","motion_scale":1.1}

motion_abil_score

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
score_value String Scoreboard Name false Jump.Score
division_amount String Amount score will be divided false 1

Example:

{"type":"heroes:motion_abil_score","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Jump.Score","division_amount":"1"}

ocular_emulate

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"heroes:ocular_emulate","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

ocular_tags

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
reach_range Integer Range the ability can reach false 20

Example:

{"type":"heroes:ocular_tags","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reach_range":20}

power_score_reset

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
type_var String null, Inuititve, Empathic, Replication false
intuitive_care String True/False false False
remove_powers String True/False false True

Example:

{"type":"heroes:power_score_reset","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","type_var":"","intuitive_care":"False","remove_powers":"True"}

replicate

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"heroes:replicate","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

replicate_tags

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
reach_range Integer Range the ability can reach false 3

Example:

{"type":"heroes:replicate_tags","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","reach_range":3}

spatial_armaments

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
Equip_Storage_Id String This should be a unique ID for each use of the ability unless you want them to share the same slot false Heroes

Example:

{"type":"heroes:spatial_armaments","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","Equip_Storage_Id":"Heroes"}

spatial_armaments_cycle

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
cycle_type String Next / Prev false Next

Example:

{"type":"heroes:spatial_armaments_cycle","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","cycle_type":"Next"}

spatial_armaments_weapon

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
Equip_Storage_Id String This should be a unique ID for each use of the ability unless you want them to share the same slot false Heroes_Item

Example:

{"type":"heroes:spatial_armaments_weapon","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","Equip_Storage_Id":"Heroes_Item"}

speed_attack

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
attack_damage_score String Scoreboard used to get player damage false Score.Board
division_amount String Amount score will be divided false 1
attack_range String attack Aoe false 6

Example:

{"type":"heroes:speed_attack","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","attack_damage_score":"Score.Board","division_amount":"1","attack_range":"6"}

stat_ability

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
score_value String Scoreboard Name false Score.Board
Division_Amount String The amount the scoreboard value will be divided by false 1
Attribute_Type String The attribute that will be used false palladium:levitation_speed
UUID String The UUID used for the attribute false cc154bdc-21f8-11ee-be56-0242ac120002
Attribute_Mod String addition , multiply_total , multiply_base false addition

Example:

{"type":"heroes:stat_ability","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value":"Score.Board","Division_Amount":"1","Attribute_Type":"palladium:levitation_speed","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Mod":"addition"}

stockpile

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
energy_max String Determins max energy for the power and what the math will be based on false 1000000
base_energy_score String Ability Stockpile Scoreboard false Stockpile.Score
body_hold_score String Ability Stockpile Scoreboard false Stockpile.Score
arm_hold_score String Ability Stockpile Scoreboard false Stockpile.Score
fingers_hold_score String Ability Stockpile Scoreboard false Stockpile.Score
leg_hold_score String Ability Stockpile Scoreboard false Stockpile.Score
body_limiter_score String Body Limiter Scoreboard false Body.Limiter
arm_limiter_score String Arm Limiter Scoreboard false Arms.Limiter
finger_limiter_score String Finger Limiter Scoreboard false Fingers.Limiter
leg_limiter_score String Leg Limiter Scoreboard false Legs.Limiter
stockpile_cost_score String Leg Limiter Scoreboard false Legs.Limiter
UUID String The UUID used for the attributes false cc154bdc-21f8-11ee-be56-0242ac120002
Attribute_Id String Id for attribute NBT not important tbh false Stockpile.Stats

Example:

{"type":"heroes:stockpile","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","energy_max":"1000000","base_energy_score":"Stockpile.Score","body_hold_score":"Stockpile.Score","arm_hold_score":"Stockpile.Score","fingers_hold_score":"Stockpile.Score","leg_hold_score":"Stockpile.Score","body_limiter_score":"Body.Limiter","arm_limiter_score":"Arms.Limiter","finger_limiter_score":"Fingers.Limiter","leg_limiter_score":"Legs.Limiter","stockpile_cost_score":"Legs.Limiter","UUID":"cc154bdc-21f8-11ee-be56-0242ac120002","Attribute_Id":"Stockpile.Stats"}

stockpile_debuffs

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 vibranium_circuit}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
score_value_1 String Broken Arm Score false Broken.Arm.Right
score_value_2 String Broken Finger one false Broken.Finger.1
score_value_3 String Broken Finger two false Broken.Finger.2
score_value_4 String Broken Finger three false Broken.Finger.3
score_value_5 String Broken Finger four false Broken.Finger.4
score_value_6 String Broken Finger five false Broken.Finger.5
score_value_7 String Broken Legs false Broken.Legs

Example:

{"type":"heroes:stockpile_debuffs","icon":"palladium:vibranium_circuit","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","score_value_1":"Broken.Arm.Right","score_value_2":"Broken.Finger.1","score_value_3":"Broken.Finger.2","score_value_4":"Broken.Finger.3","score_value_5":"Broken.Finger.4","score_value_6":"Broken.Finger.5","score_value_7":"Broken.Legs"}

aim

Allows the player to aim their arms.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
time Integer Determines how many ticks it takes until the arm is fully aimed false 10
arm ArmType Determines which arm(s) should point. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] false MAIN_ARM

Example:

{"type":"palladium:aim","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","time":10,"arm":"main_arm"}

animation_timer

This ability is used to create a timer that can be used for animations. It is not meant to be used directly. Click here to see how this animation works exactly.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
start_value Integer The value for the integer when the ability is disabled false 0
max_value Integer The value for the integer when the ability is enabled false 20

Example:

{"type":"palladium:animation_timer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}

attribute_modifier

Adds an attribute modifier to the entity while the ability is enabled.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 iron_chestplate}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
attribute class_1320 Determines which attribute should be modified. Possible attributes: minecraft:generic.armor, minecraft:generic.armor_toughness, minecraft:generic.attack_damage, minecraft:generic.attack_knockback, minecraft:generic.attack_speed, minecraft:generic.flying_speed, minecraft:generic.follow_range, minecraft:generic.knockback_resistance, minecraft:generic.luck, minecraft:generic.max_health, minecraft:generic.movement_speed, minecraft:horse.jump_strength, minecraft:zombie.spawn_reinforcements, stepheightentityattribute:stepheight false minecraft:generic.armor
amount Double The amount for the giving attribute modifier false 1.0
operation Integer The operation for the giving attribute modifier (More: https://minecraft.gamepedia.com/Attribute#Operations) false 0
uuid UUID Sets the unique identifier for this attribute modifier. If not specified it will generate a random one false 498be4fb-af04-42f2-8948-e6ccdc0d99e1

Example:

{"type":"palladium:attribute_modifier","icon":"minecraft:iron_chestplate","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","attribute":"minecraft:generic.armor","amount":1.0,"operation":0,"uuid":"498be4fb-af04-42f2-8948-e6ccdc0d99e1"}

command

Executes commands.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 command_block}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
first_tick_commands String[] Sets the commands which get executed when gaining/activating the ability false []
last_tick_commands String[] Sets the commands which get executed when losing/deactivating the ability false []
commands String[] Sets the commands which get executed when using the ability false [say Hello World]

Example:

{"type":"palladium:command","icon":"minecraft:command_block","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","first_tick_commands":[],"last_tick_commands":[],"commands":["say Hello World"]}

damage_immunity

Makes the entity immune against certain damage source tags.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 potion}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
damage_sources List Determines which damage sources have no effect on the entity based on a tag. Minecraft's builtin damage source tags: [minecraft:damages_helmet, minecraft:bypasses_armor, minecraft:bypasses_shield, minecraft:bypasses_invulnerability, minecraft:bypasses_cooldown, minecraft:bypasses_effects, minecraft:bypasses_resistance, minecraft:bypasses_enchantments, minecraft:is_fire, minecraft:is_projectile, minecraft:witch_resistant_to, minecraft:is_explosion, minecraft:is_fall, minecraft:is_drowning, minecraft:is_freezing, minecraft:is_lightning, minecraft:no_anger, minecraft:no_impact, minecraft:always_most_significant_fall, minecraft:wither_immune_to, minecraft:ignites_armor_stands, minecraft:burns_armor_stands, minecraft:avoids_guardian_thorns, minecraft:always_triggers_silverfish, minecraft:always_hurts_ender_dragons] false [minecraft:is_lightning, minecraft:is_fall]

Example:

{"type":"palladium:damage_immunity","icon":"minecraft:potion","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","damage_sources":["minecraft:is_lightning","minecraft:is_fall"]}

dummy

Does nothing.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:dummy","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

energy_blast

Shoots a laser from your eyes or chest that can set entities on fire and smelt blocks.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
origin EnergyBlastOrigin Defines the origin point of the energy blast. Possible values: [eyes, forehead, chest] false EYES
color Color Defines the color of the blast false java.awt.Color[r=255,g=0,b=0]
damage Float The damage dealt with aiming for entities (per tick) false 1.0
max_distance Float The maximum distance you can reach with your heat vision false 30.0

Example:

{"type":"palladium:energy_blast","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","origin":"eyes","color":"#FF0000","damage":1.0,"max_distance":30.0}

fluid_walking

Let's you define a fluid you can walk on.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
fluid_tag class_6862 Determines the tag for the fluid(s) you can walk on. You need tags because of each fluid there are 2 fluids actually: A still and a flowing one. Minecraft's two fluid tags are: minecraft:water & minecraft:lava false minecraft:lava

Example:

{"type":"palladium:fluid_walking","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","fluid_tag":"minecraft:lava"}

gui_overlay

Displays a gui overlay on the screen.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
texture TextureReference Texture path for the gui overlay false minecraft:textures/gui/presets/isles.png
texture_width Integer Width of the texture file false 256
texture_height Integer Width of the texture file false 256
translate class_243 Translation of the rendered object false [0.0 / 0.0 / 0.0]
rotate class_243 Rotation of the rendered object false [0.0 / 0.0 / 0.0]
scale class_243 Scale of the rendered object false [1.0 / 1.0 / 1.0]
alignment TextureAlignment Determines how the image is aligned on the screen. Possible values: [top_left, top_center, top_right, middle_left, center, middle_right, bottom_left, bottom_center, bottom_right, stretch] false STRETCH

Example:

{"type":"palladium:gui_overlay","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","texture":"minecraft:textures/gui/presets/isles.png","texture_width":256,"texture_height":256,"translate":[0.0,0.0,0.0],"rotate":[0.0,0.0,0.0],"scale":[1.0,1.0,1.0],"alignment":"stretch"}

healing

Heals the entity.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 apple}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
frequency Integer Sets the frequency of healing (in ticks) false 20
amount Float Sets the amount of hearts for each healing false 3.0

Example:

{"type":"palladium:healing","icon":"minecraft:apple","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","frequency":20,"amount":3.0}

hide_body_part

Allows you to hide an entity's body parts.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
body_parts List Determines which body parts should be invisible. Overlaying parts will be still visible. Available parts: [head, head_overlay, chest, chest_overlay, right_arm, right_arm_overlay, left_arm, left_arm_overlay, right_leg, right_leg_overlay, left_leg, left_leg_overlay, cape] false [right_arm, left_arm]
affects_first_person Boolean Determines if your first person arm should disappear aswell (if it's disabled) false true

Example:

{"type":"palladium:hide_body_part","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","body_parts":["right_arm","left_arm"],"affects_first_person":true}

intangibility

Makes the player go through blocks.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
vertical Boolean Makes the player vertically intangible aswell false false
whitelist class_6862 Tag which includes the block the player can phase through. Leave null for all blocks. false /
blacklist class_6862 Tag which includes the block the player can phase through. Leave null for all blocks. false palladium:prevents_intangibility

Example:

{"type":"palladium:intangibility","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","vertical":false,"whitelist":"null","blacklist":"palladium:prevents_intangibility"}

invisibility

Makes the player invisible. Also makes mobs not see the player anymore.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false TexturedIcon{texture=palladium:textures/icon/invisibility.png, tint=null}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:invisibility","icon":"palladium:textures/icon/invisibility.png","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

name_change

Lets you change the name of the player (in chat, tablist, above head).

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
name class_2561 The name the player's one will turn into false literal{John Doe}

Example:

{"type":"palladium:name_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","name":{"text":"John Doe"}}

play_sound

Plays a sound when being enabled.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
sound class_2960 Sound ID that is being played false minecraft:item.elytra.flying
volume Float Volume for the played sound false 1.0
pitch Float Pitch for the played sound false 1.0
looping Boolean Whether or not the sound should loop during the time the ability is enabled false false
play_self Boolean Whether or not the sound should be played to just the player executing the ability, or to all players false false

Example:

{"type":"palladium:play_sound","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","sound":"minecraft:item.elytra.flying","volume":1.0,"pitch":1.0,"looping":false,"play_self":false}

projectile

Allows you to shoot a projectile.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 snowball}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
entity_type class_1299 Entity type ID for the projectile entity false minecraft:snowball
entity_data class_2487 Entity NBT data false /
inaccuracy Float Determines the inaccuracy when shooting the projectile false 0.0
velocity Float Determines the velocity when shooting the projectile false 1.5
swinging_arm ArmType Determines which arm(s) should swing upon shooting. Possible values: [none, main_arm, off_arm, right_arm, left_arm, both] false MAIN_ARM
damage_from_player Boolean If this is set to true and a custom projectile is used, the damage will automatically be set the player damage value false false
ignore_player_movement Boolean If this is set to true and you shoot a projectile, your player's movement will NOT be added to it. Having the player movement be added is default default vanilla behaviour false false

Example:

{"type":"palladium:projectile","icon":"minecraft:snowball","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","entity_type":"minecraft:snowball","entity_data":"null","inaccuracy":0.0,"velocity":1.5,"swinging_arm":"main_arm","damage_from_player":false,"ignore_player_movement":false}

remove_body_part

Allows you to remove an entity's body parts.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
body_parts List Determines which body parts should be completely removed. Available parts: [head, head_overlay, chest, chest_overlay, right_arm, right_arm_overlay, left_arm, left_arm_overlay, right_leg, right_leg_overlay, left_leg, left_leg_overlay, cape] false [right_arm, left_arm]
affects_first_person Boolean Determines if your first person arm should disappear aswell (if it's disabled) false true

Example:

{"type":"palladium:remove_body_part","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","body_parts":["right_arm","left_arm"],"affects_first_person":true}

render_layer

Allows you to add a render layer to the entity.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
render_layer class_2960 ID of the render layer that will be rendered false namespace:render_layer_id

Example:

{"type":"palladium:render_layer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","render_layer":"namespace:render_layer_id"}

render_layer_by_accessory_slot

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
default_layer class_2960 ID of the render layer that will be used if none is specified in the accessory slot. Can be null. false namespace:render_layer_id
accessory_slot AccessorySlot ID of the slot that will be looked in for to get a render layer. There must be a render_layer accessory in it to get it from. false palladium:chest

Example:

{"type":"palladium:render_layer_by_accessory_slot","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","default_layer":"namespace:render_layer_id","accessory_slot":"palladium:chest"}

repeating_animation_timer

This ability is used to create a timer that can be used for animations. It is not meant to be used directly. Click here to see how this animation works exactly.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
start_value Integer The value for the integer when the ability is disabled false 0
max_value Integer The value for the integer when the ability is enabled false 20

Example:

{"type":"palladium:repeating_animation_timer","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}

restrict_slots

Let's you restrict the slots that can be used by the player. It will drop the items if disabled while the player has items in the restricted slots.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
slots List Slot(s) that will not be able to contain items anymore. Example values: [mainhand, offhand, feet, legs, chest, head, curios:back, curios:necklace, trinkets:chest/back, trinkets:chest/necklace] false [chest]

Example:

{"type":"palladium:restrict_slots","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","slots":["chest"]}

sculk_immunity

When enabled, the player will not cause any walk-related sculk vibrations anymore.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 sculk}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:sculk_immunity","icon":"minecraft:sculk","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

shader_effect

Allows you to apply a custom shader effect.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
shader class_2960 ID of the shader that shall be applied false minecraft:shaders/post/creeper.json

Example:

{"type":"palladium:shader_effect","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","shader":"minecraft:shaders/post/creeper.json"}

show_both_arms

Enables the rendering of your off-hand.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:show_both_arms","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

shrink_body_overlay

Allows you to shrink the body overlay.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
start_value Integer The value for the integer when the ability is disabled false 0
max_value Integer The value for the integer when the ability is enabled false 20

Example:

{"type":"palladium:shrink_body_overlay","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","start_value":0,"max_value":20}

size

This ability allows an entity to change it's size using Pehkui.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false TexturedIcon{texture=palladium:textures/icon/size.png, tint=null}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
scale Float Determines the scale as a multiplier false 0.1

Example:

{"type":"palladium:size","icon":"palladium:textures/icon/size.png","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null","scale":0.1}

skin_change

Allows you to change a player's skin.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /
texture SkinTypedValue Texture for the skin change false SkinTypedValue{normal=minecraft:textures/entity/zombie/drowned.png, slim=minecraft:textures/entity/zombie/drowned.png}
priority Integer Priority for the skin (in case multiple skin changes are applied, the one with the highest priority will be used) false 50

Example:

{"type":"palladium:skin_change","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null","texture":"minecraft:textures/entity/zombie/drowned.png","priority":50}

slowfall

Makes the entity fall slower.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 feather}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:slowfall","icon":"minecraft:feather","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}

vibrate

Adds a vibration effect to the player.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false true
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false true
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:vibrate","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":true,"hidden_in_bar":true,"list_index":-1,"gui_position":"null","description":"null"}

water_walk

Allows the player to walk on water.

Settings:

Setting Type Description Required Fallback Value
icon IIcon Icon for the ability false ItemIcon{stack=1 blaze_rod}
title class_2561 Allows you to set a custom title for this ability false /
bar_color AbilityColor Changes the color of the ability in the ability bar. Possible values: [white, orange, magenta, light_blue, yellow, lime, pink, gray, light_gray, cyan, purple, blue, brown, green, red, black] false LIGHT_GRAY
hidden Boolean Determines if the ability is visible in the powers screen false false
hidden_in_bar Boolean Determines if the ability is visible in the ability bar on your screen false false
list_index Integer Determines the list index for custom ability lists. Starts at 0. Going beyond 4 (which is the 5th place in the ability) will start a new list. Keeping it at -1 will automatically arrange the abilities. false -1
gui_position class_241 Position of the ability in the ability menu. Leave null for automatic positioning. 0/0 is center false /
description AbilityDescription Description of the ability. Visible in ability menu false /

Example:

{"type":"palladium:water_walk","icon":"minecraft:blaze_rod","title":"null","bar_color":"light_gray","hidden":false,"hidden_in_bar":false,"list_index":-1,"gui_position":"null","description":"null"}